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Book Review: Designing the User Interface (5th Edition) – Addendum

Back to Review | Overview | Book Recommendations

By Gerd Waloszek, SAP AG, SAP User Experience – July 8, 2009

This page provides a tabular overview of the overall structure of the last three editions of the textbook Designing the User Interface and a couple of recommended books for delving into the topics that are covered in the chapters of the textbook.

 

The third, fourth, and fifth edition of Designing the User Interface

Figure 1: The third, fourth, and fifth edition of Designing the User Interface (from left to right)

 

 

Overview

The following table compares the chapters of the three most recent editions of Designing the User Interface.

Third Edition Fourth Edition Fifth Edition

 

1. Human Factors of Interactive Software

2. Theories, Principles, and Guidelines

I. INTRODUCTION

1. Usability of Interactive Systems

2. Guidelines, Principles, and Theories

I. INTRODUCTION

1. Usability of Interactive Systems

2. Guidelines, Principles, and Theories

 

3. Managing Design Processes

4. Expert Reviews, Usability Testing, Surveys, and Continuing Assessments

5. Software Tools

II. DEVELOPMENT PROCESSES

3. Managing Design Processes

4. Evaluating Interface Designs

5. Software Tools

II. DEVELOPMENT PROCESSES

3. Managing Design Processes

4. Evaluating Interface Designs

 

6. Direct Manipulation and Virtual Environments

7. Menu Selection, Form Fill-in, and Dialog Boxes

8. Command and Natural Languages

9. Interaction Devices

III. INTERACTION STYLES

6. Direct Manipulation and Virtual Environments

7. Menu Selection, Form Fill-in, and Dialog Boxes

8. Command and Natural Languages

9. Interaction Devices

10. Collaboration

III. INTERACTION STYLES

5. Direct Manipulation and Virtual Environments

6. Menu Selection, Form Fill-in, and Dialog Boxes

7. Command and Natural Languages

8. Interaction Devices

9. Collaboration and Social Media Participation

 

10. Response Time and Display Rate

11. Presentation Styles: Balancing Function and Fashion

12. Printed Manuals, Online Help, and Tutorials

13. Multiple-Window Strategies

14. Computer-Supported Cooperative Work

15. Information Search and Visualization

16. Hypermedia and the World Wide Web

IV. DESIGN ISSUES

11. Quality of Service

12. Balancing Function and Fashion

13. User Manuals, Online Help, and Tutorials

14. Information Search and Visualization

IV. DESIGN ISSUES

10. Quality of Service

11. Balancing Function and Fashion

12. User Documentation and Online Help

13. Information Search

14. Information Visualization

Afterword: Societal and Individual Impact of User Interfaces Afterword: Societal and Individual Impact of User Interfaces Afterword: Societal and Individual Impact of User Interfaces

Book Website:
http://www.aw-bc.com/DTUI3/new3e.html

Book Website:
http://wps.aw.com/aw_shneider_dtui_4/

Book Website:
http://www.aw-bc.com/DTUI/

Changes

Most notable major changes in edition four compared to edition three:

  • The book has been structured into four sections
  • 10. Response Time and Display Rate changed to 10. Quality of Service
  • 11. Multiple-Window Strategies moved to 12. Balancing Function and Fashion
  • 14. Computer-Supported Cooperative Work moved to 10. Collaboration
  • 16. Hypermedia and the World Wide Web integrated into several chapters

Most notable major changes in edition five compared to edition four:

  • 5. Software Tools discarded
  • 10. Collaboration extended to 9. Collaboration and Social Media Participation
  • 14. Information Search and Visualization split into two chapters 13. Information Search and 14. Information Visualization

The detailed changes between editions are described in the respective consecutive editions of the textbook. See also the review for some changes in the fifth edition.

 

Book Recommendations

The following book recommendations have been collected from our book list. Of course, this list is not exhaustive, and we welcome further suggestions (however, the list should not become too long).

Fifth Edition Book Recommendations
I. INTRODUCTION
1. Usability of Interactive Systems

Universal Usability

  • Horton, Sarah (2005). Access by Design. New Riders Press.
  • Lazar, Jonathan (2007). Universal Usability. Wiley & Sons.

2. Guidelines, Principles, and Theories

Style Guides

GUIs

  • Fowler, Susan; Stanwick, Victor (1997). GUI Design Handbook (McGraw-Hill Series on Object Technology). McGraw-Hill (out of print).
  • Fowler, Susan; Stanwick, Victor (1994). The GUI Style Guide. AP Professional (out of print).

Modeling

  • Card, Stuart; Moran, Thomas; Newell, Allen (1983). The Psychology of Human-Computer Interaction. CRC.
II. DEVELOPMENT PROCESSES

3. Managing Design Processes

4. Evaluating Interface Designs

Methods, UI Design Process

  • Beyer, Hugh; Holtzblatt, Karen (1997). Contextual Design: A Customer-Centered Approach to Systems Designs. Academic Press.
  • Cockburn, Alistair (2001). Writing Effective Use Cases. Addison-Wesley.
  • Courage, Catherine; Baxter, Kathy (2004). Understanding Your Users – A Practical Guide to User Requirements Methods, Tools, and Techniques. Morgan Kaufmann.
  • Holtzblatt, Karen; Wendell, Jessamy Burns; Wood, Shelley (2004). Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design. Morgan Kaufmann.
  • Kuniavsky, Mike (2003). Observing the User Experience: A Practitioner's Guide to User Research. Morgan Kaufmann.
  • Snyder, Carolyn (2003). Paper Prototyping. Morgan Kaufmann.

Usability Testing

  • Chisnell, Dana; Rubin, Jeffrey (2008). Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests (2nd edition). John Wiley & Sons.
III. INTERACTION STYLES

5. Direct Manipulation and Virtual Environments

6. Menu Selection, Form Fill-in, and Dialog Boxes

7. Command and Natural Languages

8. Interaction Devices

UI Design

  • Cooper, Alan; Reimann, Robert M.; Cronin, Dave (2007). About Face 3.0: The Essentials of Interaction Design. John Wiley & Sons.
  • Johnson, Jeff (2007). GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos. Morgan Kaufmann.
  • Nielsen, Jakob (1994). Usability Engineering. Academic Press.

UI Design History

  • Moggridge, Bill (2006). Designing Interactions. MIT Press.

9. Collaboration and Social Media Participation

  • Wenger, Etienne; Snyder, William M.; MacDermott, Richard (2002). Cultivating Communities of Practice. Harvard Business School Press.
IV. DESIGN ISSUES
10. Quality of Service

Performance

  • Johnson, Jeff (2007). GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos. Morgan Kaufmann.
11. Balancing Function and Fashion
  • To be provided
12. User Documentation and Online Help
  • Horton, William K. (1994). Designing and Writing Online Documentation: Hypermedia for Self-Supporting Products (2nd Edition). John Wiley & Sons.
13. Information Search
  • Jacobson, Robert (Ed.) (2000). Information Design. MIT Press.

14. Information Visualization

  • Bederson, Benjamin B.; Shneiderman, Ben (2003). The Craft of Information Visualization: Readings and Reflections. Morgan Kaufmann.
  • Few, Stephen (2006). Information Dashboard Design: The Effective Visual Communication of Data. O'Reilly.
  • Fry, Ben (2008). Visualizing Data. O'Reilly.
  • Kosslyn, Stephen M. (1993). Elements of Graph Design. W. H. Freeman & Co.
  • Spence, Robert (2007). Information Visualization (2nd edition). Prentice-Hall (Pearson).
  • Information Visualization, Second Edition: Perception for Design (2004). Morgan Kaufmann.
Afterword: Societal and Individual Impact of User Interfaces
  • Landauer, Thomas, K. (1995). The Trouble With Computers: Usefulness, Usability, and Productivity. MIT Press.
  • Nass, Clifford; Brave, Scott (2005). Wired for Speech: How Voice Activates and Advances the Human-Computer Relationship. MIT Press.
  • Shneiderman, Ben (2002). Leonardo's Laptop. The MIT Press.

 

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