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Design Tidbits

Updated: 12/09/2008

The Design Tidbits offer a growing selection of articles centered around UI and graphic design.

 

Recent Additions

Addressing a "Design Issue:" Start-Up Time

Start-up12/09/2008: As members of an internal SAP project about perceived performance, we are often asked: "How do I give feedback in the event of delays?", and "How do I deal with start-up time?" In this article, our author will look at the issue of start-up time in more detail and will highlight a number of approaches to making it shorter and thus more tolerable for users.

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Human Performance at the Computer Part 2: Making Applications More Responsive

Responsive11/07/2008: In this article, our author focuses on the aspect of improving system responsiveness. He points out that the challenge here is to find ways of reducing the waiting times for users even when processes are still running. He also shows that responsiveness is by no means a purely technical topic, because waiting times also impact users in certain ways. The article lists recommendations for making applications more responsive and concludes with discussing how control can be returned to users in the best possible way.

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Human Performance at the Computer Part 3: Perceived Performance

Glasses11/07/2008: In this article, our author focuses on perceived performance. He takes a look at the factors that influence how users perceive the system's and their own performance, and presents approaches to improving perceived performance.

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Human Performance at the Computer Part 4: On the Way to Performance-Oriented UI Guidelines

Guidelines10/14/2008: In the second article (even though named part 4...), our author focuses on improving the users' performance. He points out that user interface design plays a critical role in this endeavor and proposes to establish "performance-oriented" guidelines, which support UI designers and help them to improve the user's performance – or, at least, prevent them from degrading it.

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Human Performance at the Computer Part 1: Introduction

User at the computer10/14/2008: In previous articles, our author has discussed human performance at the computer and distinguished between three aspects of performance: system performance, system responsiveness, and human performance. There, he pointed out that in order to improve the overall performance of the human-computer system, all three aspects need to be optimized. In this series of four articles, he picks up the topic of human performance at the computer, includes new insights, and discusses performance-related issues that can be approached by UI designers.

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