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Design Tidbits
Updated: 12/09/2008
The Design Tidbits offer a growing selection of articles centered
around UI and graphic design.
Recent Additions
Addressing a "Design Issue:" Start-Up Time
12/09/2008:
As members of an internal SAP project about perceived performance,
we are often asked: "How do I give feedback in the event of delays?",
and "How do I deal with start-up time?" In this article, our author
will look at the issue of start-up time in more detail and will highlight
a number of approaches to making it shorter and thus more tolerable
for users.
Read the article...
Human Performance at the Computer – Part 2: Making Applications
More Responsive
11/07/2008:
In this article, our author focuses on the aspect of improving system
responsiveness. He points out that the challenge here is to find ways
of reducing the waiting times for users even when processes are still
running. He also shows that responsiveness is by no means a purely
technical topic, because waiting times also impact users in certain
ways. The article lists recommendations for making applications more
responsive and concludes with discussing how control can be returned
to users in the best possible way.
Read the article...
Human Performance at the Computer – Part 3: Perceived
Performance
11/07/2008:
In this article, our author focuses on perceived performance. He takes
a look at the factors that influence how users perceive the system's
and their own performance, and presents approaches to improving perceived
performance.
Read the article...
Human Performance at the Computer – Part 4: On the Way
to Performance-Oriented UI Guidelines
10/14/2008:
In the second article (even though named part 4...), our author
focuses on improving the users' performance. He points out that user
interface design plays a critical role in this endeavor and proposes
to establish "performance-oriented" guidelines, which support
UI designers and help them to improve the user's performance – or,
at least, prevent them from degrading it.
Read the article...
Human Performance at the Computer – Part 1: Introduction
10/14/2008:
In previous articles, our author has discussed human performance at
the computer and distinguished between three aspects of performance:
system performance, system responsiveness, and human performance. There,
he pointed out that in order to improve the overall performance of
the human-computer system, all three aspects need to be optimized.
In this series of four articles, he picks up the topic of human performance
at the computer, includes new insights, and discusses performance-related
issues that can be approached by UI designers.
Read the article...
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