Buttons and Menus
Buttons, Targets | Menus | Comparison
Buttons, Targets
As touchscreens are mainly used for point-and-click
applications, most touchscreens are filled with
pushbuttons and areas for data display and entry.
Therefore, buttons play an important factor in the design of
touchscreens.
Button Size
- minimum of 3/4 by 3/4 inch (2*2 cm) and at least 1/8
inch (3 mm) apart for finger-operated touchscreens.
Targets
- Use large and discrete targets that are spread out on
the screen (finger-operated touchscreens).
Button Icons
Use three different icons for indicating the state of
buttons:
- Default icon
- "Will be activated" icon: Signals that the
users touches a button as long as the button is being
touched (for touchscreens only that initiate an action
when the finger is released).
Highlight the whole button, not just the text, number or
graphics on it, because the button is obscured by the
touching finger.
- "Has been activated" icon: Signals for a short
period of time that a touch has been registered and that
the corresponding action is initiated.
Highlight the whole button for better recognition of the
feedback.
Uses
Buttons can be used for:
- Offering choices, like options, alternatives,
etc.
- Initiating functions
Function buttons should - apart from standard functions -
preferably have text labels (or text labels with
graphics).
Menus
Menus consists of a number of elements from which
the user has to selects one.
Button Groups
Often menus are realized as groups of buttons. The
buttons may look like buttons or may simply be graphical
elements (often supplemented with text labels).
Buttons within groups should be separated clearly
so that no erroneous activation can occur.
Group buttons by the methods described for grouping
screen elements (e.g. shape, color, background color etc.)
to let button groups or menus appear as a unity.
For usage recommendations see Comparison.
Examples
Lists
Lists or link lists provide a text -based approach to
menus.
The text links should be typically arranged from top to bottom. For few
links, an arrangement from left to right is acceptable (preferably at
the top or bottom of the screen), although it is harder to scan visually.
Other arrangements should only be used, if a graphic-like look is wanted,
but graphics are not available.
Note: Valid for
western script systems only - other scripts system, may lead to
different recommendations.
For further usage recommendations see Comparison.
Comparison
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Texts (Lists, Links)
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Text-based Buttons
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Graphical Buttons
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Use it...
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- If text labels better identify the objects or actions,
- e.g. for abstract objects
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- For action buttons (actions are often better described through
text labels)
- If text is better suited for identifying the objects (e.g. complex
alternatives)
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- To offer options (e.g. concrete objects);
Add text labels for a better understanding of the options
- To beautify the screen
- To attract users, customers
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Use it if...
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- Screen space is scarce
- The screen is character-based
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- Screen space is relatively scarce
- The screen is character-based (semi-graphics) or graphical
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- Screen space is available
- The screen has colors and is graphical
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Do not use it...
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- If better presentations are available (and sufficient space)
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- To offer complex choices, abstract objects, difficult to understand
concepts etc.
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Recommen-
dations
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- Arrange from top to bottom
- Few options: left-to-right (at top or bottom of screen)
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- Arrange function buttons in place or in groupings that are clearly
recognized as such
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- Arrange function buttons in place or in groupings that are clearly
recognized as such
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top
Source: Interaction
Design Guide for Touchscreen Applications
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