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Variants of a User Day
Testing Methods
Three different testing methods are described and recommended in this
toolkit: paper prototypes, task-based exploration of the application,
and usability testing.
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Method
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Paper Prototype
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Task-based Exploration
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Usability Testing
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Description
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To test the design concept,
a user interface is sketched on paper and tested. |
The user explores an application
as implemented together with the developer using task scenarios. |
The developer observes users
as they perform tasks and logs any problems. |
|
Focus
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Design concept, application
structure, rough UI design. |
Application structure and
UI design. |
Application structure and
UI design including details. |
|
Interview style
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Cooperative design:
Proposals by the tester are included directly in the prototype. |
Working in partnership:
Continual discussion about special features and problems. |
Controlled support:
Primarily observation, occasional interruption for assistance. |
|
Protocol
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Entire proceedings, all
observations, comments and changes to the prototype. |
Entire proceedings, all
problems and observations. |
All problems and observations,
possible solution time, number of steps, errors, amount of support. |
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Advantages
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Low cost, quick changes,
supports cooperative design process. |
Direct exchange of opinions
with user while working on the product. |
User is not subject to influence
from developers. Measurable results such as processing time and number
of errors. |
If the design is in the initial stages of development, test with a paper
prototype or with a task-based exploration. This kind of testing requires
intensive communication, which encourages new design ideas and optimizes
the basic concept. Here it is better to do parallel testing (i.e. testing
a group of users at the same time), which includes a round table discussion
at the end. If the design is close to being complete, the main focus is
on detecting weaknesses and problems. Therefore, you should do individual
testing so that you can observe each user more carefully. Although the
focus of a User Day is closely tied to the testing medium, the team is
free to emphasize the conceptual, structural, or detail level.

| Figure 3. |
The relationship between development phase and appropriate
testing method. |
The common theme with all testing methods is that the development team
presents the user with a clear concept or design that will be confirmed,
rejected or optimized by the user.
Source: User
Day Toolkit
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